I had some free time this weekend and started tinkering with some functionality. The restart option actually restarts the game now, I added an initialization function to the flags struct, corrected some gui issues, walk-behind issues with Room 152, and started repairing the spell functionality. I also activated the particle effect on the flame dart spell, but that is temporary and won't be in the final release (it looks more like a fireball, not a flame dart).
I might still have some free time coming up, but just in case, the current progress files have been updated.
Cheers and Happy Spring!
_________________ Robert
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- "What good is knowledge and wisdom if you can't use it?" - Erasmus
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