So I have extracted all the resource files from the MAD-demo of Hero6. A lot of it is wrapped in MAD specific classes. I'm not going to unwrap them to readable files as it's too much work to unwrap each file individually, sorry, but I will give explanation on how to do it, and include the files I did unwrap for testing. I did all this in windows 7.
Download the latest version of MAD from
http://mad-project.sourceforge.net/Inside MAD you will find "alleg41.dll" and the folder tools which will contain all the programs for unwrapping.
Lua-scripts:Can be opened and read in any text editor. Nothing else required.
Music/Sound:Seems to be mostly .ogg and .waw formats. Nothing special required.
Images:Copy the "alleg41.dll" and "imgconv.exe" from the tools folder into a folder containing a MAD-img file.
Open up the command prompt and go into the same folder.
Run "imgconv".
You should now be running MAD Image Converter, from there use the command "i filename.img filename.bmp" on the file you want to convert.
Animation:I have not been able to figure out how to unwrap MAD-anm files, it just refuses give me any kind of feedback when I try to open it with "anmview.exe" so I'm stumped.
Scenes:Copy the "alleg41.dll" and "scenview.exe" from the tools folder into a folder containing a MAD-scn file.
Open up the command prompt and go into the same folder.
Run "scenview filename.scn 640 480". I had to add 640 480 to change the resolution output of the program, the default was a bit outdated for my computer.
You should now be running MAD Scene Viewer, seeing the scene you chose to view, press "F10" to retrieve the graphics.
https://dl.dropboxusercontent.com/u/402 ... ources.zipHope you like it, there was some cool stuff in there that I've never seen before. Although I have never played the demo to a full extent.